Sad and hilarious, all at once. Actually, the last panel could serve for pretty much 80% of mainstream American movies right now. And the whole comic handily depicts how technology has influenced the art of personal conversation in the last 100 years, based on results.
there isn’t really a good real life example of this, I can’t think of any game adaptations off of books that weren’t too much of a stretch from the source material, Movies do this way more (World War Z). Plus, Eddie Izzard already did a bit on this.
[…] Atkinson takes a look at how book adaptations devolve when going to a movie, then to a television show and finally to a video game in his latest Wrong […]
[…] Atkinson takes a look at how book adaptations devolve when going to a movie, then to a television show and finally to a video game in his latest Wrong […]
Normally, I would say that the book was better, but the video game looks awesome.
LikeLiked by 2 people
Sad and hilarious, all at once. Actually, the last panel could serve for pretty much 80% of mainstream American movies right now. And the whole comic handily depicts how technology has influenced the art of personal conversation in the last 100 years, based on results.
LikeLiked by 1 person
This is generally true, except in one case. The METRO (2033, and Last Light) games captured the atmosphere and backdrop of the books quite well.
LikeLiked by 1 person
there isn’t really a good real life example of this, I can’t think of any game adaptations off of books that weren’t too much of a stretch from the source material, Movies do this way more (World War Z). Plus, Eddie Izzard already did a bit on this.
LikeLiked by 1 person
[…] Atkinson takes a look at how book adaptations devolve when going to a movie, then to a television show and finally to a video game in his latest Wrong […]
LikeLike
[…] Atkinson takes a look at how book adaptations devolve when going to a movie, then to a television show and finally to a video game in his latest Wrong […]
LikeLike
[…] from wronghands […]
LikeLike
[…] via adaptations — Wrong Hands […]
LikeLike